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The game takes place after The King of Fighters XI and is the last game of the third story arc that started in The King of Fighters 2003. The online gameplay is based on the one included in later versions of The King of Fighters XII, which fixed the issues the initial one had. Other modes shown are Arcade, Practice and Challenge. The mode is presented in visual novel style alongside fights, something considered to be hard to include in the arcade version by the SNK Playmore staff. It also contains a story mode that influenced by the player's actions with various perspectives being available.
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The console version is based on the 1.1 update of The King of Fighters XIII arcade which fixed several issues from the original version. These can also be cancelled from standard Desperation Moves, making them similar to the Dream Cancels from The King of Fighters XI. In addition to standard and EX Desperation Moves, a new class of Desperation Move called Neo Max is included in the game and require that three stocks of gauge be exchanged to perform one, making it similar to Hidden Super Desperation Moves from The King of Fighters 2002 and Leader Super Special Moves from The King of Fighters 2003.
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The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '97. Another new feature is the Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel, which opens up new combo possibilities. The first of the three is the new EX Mode, which convert each character's super moves into more powerful versions that allows one bar from the player's power gauge for EX Special Moves and two bars from the player's power gauge for EX Super Special Moves. In their place, three new features have been added. The game removes some of the gameplay system features used in the prior game: the Guard Attack, the Critical Counter, the Clash System, as well as the dynamic, zooming camera. Critical reception has been positive.Ī gameplay screenshot showing a fight in The King of Fighters XIII, featuring Maxima fighting against Elisabeth Blanctorche The ports are notable for including more content than the original version such as new characters, stages and game modes. It also expands the character roster, re-grouping the playable characters into three-member teams as in the prior installments. This title significantly modifies the gameplay from its predecessor, removing some modes, and adding ones formerly used in the series. Released after The King of Fighters XII, the game was directed by Kei Yamamoto who wanted to bring elements from prior The King of Fighters titles and fix issues from the prior game. It follows another King of Fighters tournament secretly hosted by Those From the Distance Land, the organization behind the events from the two prior games that are trying to break the seal of the demon Orochi and take its power. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003.
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A PC version was released on Steam on September 13, 2013.
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Versions for iOS and Android followed in 20. King of Fighters XIII was released for Japanese arcades on July 14, 2010, while ports for the Xbox 360 and PlayStation 3 were released during late 2011 in Japanese and English regions, with Atlus USA and Rising Star Games being in charge of releasing them in the United States and Europe respectively.
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The King of Fighters XIII ( Japanese: ザ・キング・オブ・ファイターズ XIII) is a fighting game in The King of Fighters series, developed and published by SNK Playmore originally in 2010.
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